Creativity: A Short and Cheerful Guide

Creativity: A Short and Cheerful Guide

by John Cleese

The central theme of this short book is tapping into your subconscious thoughts for ideas which you can then develop consciously and analytically. Cleese writes, “I began to realize that my unconscious was working on stuff all the time, without my being consciously aware of it.”

Continue reading “Creativity: A Short and Cheerful Guide”

Making Art Work

Making Art Work: How Cold War Engineers and Artists Forged a New Creative Culture

by W. Patrick McCray

This book picks up where C.P. Snow left off in his 1959 book The Two Cultures. Snow was a British chemist turned novelist who had scientist friends and literary friends, but he observed that these groups were two separate cultures who rarely communicated with each other. Patrick McCray is a history professor at UC Santa Barbara. In Making Art Work, he studies several endeavors to bridge this divide, primarily in the 1960s, but also more recently. Specifically the book is about collaborations between artists and engineers.  Continue reading “Making Art Work”

Eat, Sleep, Innovate

Eat, Sleep, Innovate: How to Make Creativity an Everyday Habit Inside Your Organization

by Scott D. Anthony, Paul Cobban, Natalie Painchaud, Andy Parker

My grandfather used to tell me I was full of beans when I was being rambunctious. In contrast, this book is full of BEANS—behavior enablers, artifacts, and nudges—which are ways to encourage a new behavior.

The book is about developing a culture of innovation—not just for engineers and scientists, but throughout the organization. Three of the co-authors are with Innosight, a consulting firm co-founded by Harvard Business School professor Clayton Christensen (1952-2020), who wrote The Innovator’s Dilemma. Paul Cobban is Chief Data and Transformation Officer at DBS Bank, the largest bank in Singapore. Continue reading “Eat, Sleep, Innovate”

Alchemy: The Dark Art and Curious Science of Creating Magic in Brands, Business, and Life

Alchemy: The Dark Art and Curious Science of Creating Magic in Brands, Business, and Life

by Rory Sutherland

In Alchemy—published simultaneously in the U.K. with a punchier subtitle: The Surprising Power of Ideas that Don’t Make Sense—Sutherland writes with a humorous style filled with wisdom about consumer behavior, innovation, branding, hiring, the weakness of market research, and more. Continue reading “Alchemy: The Dark Art and Curious Science of Creating Magic in Brands, Business, and Life”

The Non-Designer’s Guide to Design Thinking

The Non-Designer’s Guide to Design Thinking: What a Marketer Learned in Design School

by Kunitake Saso

“The design thinking process is not a collection of steps… [It] is characterized by switching between four different modes as needed, and advancing work through short cycles… You go back and forth between the phases again and again, slowly raising the quality of your output; therefore, it is better to think of it as a compass than as a map.”

The Four Modes of Design Thinking:

  1. Research
  2. Analysis
  3. Synthesis
  4. Prototyping

The author says that 80% of the value is created in the synthesis and prototyping stages.

RESEARCH. The subjects of design research interviews are often “extreme users with strong preferences, or experts in the field and very familiar with the trends” rather than average users. Continue reading “The Non-Designer’s Guide to Design Thinking”

A Technique for Producing Ideas

a-technique-for-producing-ideas

A Technique for Producing Ideas

by James Webb Young

This concise booklet was first published in the 1940s by James Webb Young, who became vice president of the advertising firm J. Walter Thompson and the first chairman of The Advertising Council. He wrote it in response to the question, “How do you get ideas?”

Before explaining the process, Young presents two principles. Continue reading “A Technique for Producing Ideas”

The Myths of Creativity

the-myths-of-creativity

The Myths of Creativity: The Truth About How Innovative Companies and People Generate Great Ideas

by David Burkus

“Creativity is the starting point for all innovation, and most organizations rely on innovation to create a competitive advantage.” In this interesting book, management professor David Burkus debunks 10 myths of creativity, citing academic research and examples from business. Continue reading “The Myths of Creativity”

Six Thinking Hats

six-thinking-hats-edward-de-bono

Six Thinking Hats

by Edward de Bono, M.D.

The Six Thinking Hats offers “an alternative to the argument system, which was never intended to be constructive or creative.” The emphasis is on “how we design a way forward—not on who is right and who is wrong.”

A major benefit is time savings. De Bono claims that ABB reduced their multinational project team discussions from 21 days to two days using the Six Hats method. “In the United States, managers spend nearly 40 percent of their time in meetings… Instead of rambling, ego-driven meetings, meetings are now constructive, productive, and much faster.” Continue reading “Six Thinking Hats”